Is Pie good for you?

of The Verge reviews the latest Android operating system.

Here’s the story with every new version of Android, in a nutshell: it’s great, but you can really only get it on a phone that Google makes. Sometime next year, new phones by other companies will launch with it. The Android phone in your pocket might get it, maybe, but it’ll take longer than you want, and honestly, the new version isn’t that different, so you shouldn’t sweat it too much. Yes, fragmentation is an issue, but it’s better now than it used to be, thanks to Google’s ability to push some key updates out through the Google Play store instead of having to rely on full system updates.

The story with Android 9 Pie isn’t radically different, but it changes some of those tried and true (and increasingly tired) lines a bit. For the first time, I’ve had a chance to test the official release of a new version of Android on a phone not made by Google, the Essential Phone. That’s a good sign.

Although a few of the promised features aren’t shipping or are still in beta, I think this version of Android is good enough that users should demand the update for their phones. I’m not trying to organize a campaign to shake off our complacent acceptance of a terrible update status quo, but I am saying we should bring back a little bit of the old outrage at carriers, manufacturers, and Google itself.

The many features in Android 9 Pie cohere into something that feels more polished than the last few versions of Android. There is a lot to like and fewer excuses than ever for updates not to come out for existing phones in a timely manner.

8 Verge Score

Good Stuff

  • Notification management still great
  • AI-based shortcuts
  • Better screenshots, text selection, and auto-rotation

Bad Stuff

  • Gesture navigation not as smooth as it could be
  • Some of the best features are Pixel-only
  • Android OEMs still need to get better at releasing updates

We’ve been living with the same three-button core navigation system in Android for several years now, but with Pie, Google is finally giving a gesture-based interface a shot. It may not be the most important new feature in the OS, but it’s certainly the most prominent and the most divisive. Bear with me here because I’m going to overthink this, but I think it’s worth it because it illuminates a key point about Google’s design direction.

The new system replaces the back, home, and multitasking buttons with a singular home button, gestures, and other buttons that appear on an as-needed basis. In theory, it will make future Android phones more accessible to users who are used to the iPhone X’s gesture system, and it also offers some benefits (swiping requires less accuracy than tapping). Overall, the new gesture system works, but it’s conceptually complicated.

To see what I mean, here’s a brief description of how gestures work: You swipe up once to get to an overview pane. The Overview pane (aka your recently used apps) lets you swipe between apps or enable split screen with a hidden menu on the app’s icon. On Pixel phones, you’ll also get an AI-driven list of suggested apps and a search bar. Swipe up again, and you’ll get to the app drawer with icons for all of your apps. You tap the home button to go home, or you can drag the home button to the right to quickly switch between apps in a screen that’s similar, but not identical, to the Overview screen. Along with all of this, the traditional Android back button will still show up from time to time next to the home button because Google hasn’t yet developed a gesture for “back.”

It’s… a lot. I’m not against complication in principle when it comes to UX — I have faith in humanity’s ability to learn — but there’s no denying it takes some time to feel like you know your way around.

The funny thing is, I think the negative reaction isn’t about how complicated gestures are. Instead, it’s about how they feel. As I’ve written before, switching to a primarily gesture-based navigation system is a risky move for Google, because those systems only feel good if they… feel good. Any “jank” in the animation or weirdness in the physics of moving elements on the screen will make a user feel unmoored and unhappy.

The good news is that — at least on the Pixel 2 XL — Google finally got to a place where the animations work as they should, and the jank is gone. But the physics and ergonomics still feel a little off, especially if you’re used to the system on the iPhone X. (After a rockier beta, animations were also fine on the Essential Phone with the final version.) Where the iPhone’s gestures let you flow from one thing to the next with a single gesture, Android’s feel a little more staccato.

As just one example, you theoretically have the option to do a long swipe up to get to the app drawer instead of a double swipe (once to the overview, once again to the drawer). But in practice you have to do a loooong, loooong swipe to get it to work, which you’ll invariably get wrong, and the dock will give you a fussy little bounce in a futile attempt to indicate you should just double-swipe up.

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